Hey guys, welcome to our deck analysis article. This time we'll be looking at a deck consisting of Garbordor and Beartic. Lets look at the stats of the cards:
From the cards above suggests, the idea of this deck is to lock out abilities and at the same time preventing them from attacking. This deck does well against darkrai variants or even hydreigon. This is only because they will rely on darkrai's ability to move around.
'So what? I run switches.' yeah enjoy wasting your switches. Though this deck has problems with decks who are able to OHKO or even retreat for free or to some extend certain builds of Eels.
So for a rough decklist skeleton:
Pokemon: 17 | TSS:26 | Energy:14 |
4-3 Beartic 3-3 Garbordor 3 Emolga 1 Kyurem ex 1 Registeel | 4 Professor Juniper 4 N 3 Bianca 2 Random Receiver 3 Pokemon Catcher 3 Rescue scarf 3 Exp Share/Giant Cape 4 Switch | 10 Water energy 4 DCE |
There are some empty spaces for you to fill in your techs. You also noticed that there is a lack of pokemon search cards. You guys can try mix and matching the cards around. Try making space for them.
All I can say is, this deck is worth giving a try. It is a fun idea/concept. I've tried playing it with some people online and its actually quite interesting once you got things going with the deck.
Lastly dont expect too much of this deck unless you're really comfortable playing with this deck. After all it is just a rogue and fun deck. To those who are able to or willing to make this deck competitive, let me know how it goes :>
So thats all for this time round of a deck analysis, I know theres not much information like what techs should i put in, why this card instead of that. well i'll let you guys enjoy and find it out yourselfs!
So till our next article, thanks for reading!
No comments:
Post a Comment